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FlowerFox

Overview

16
Games logged
7 won, 9 lost.
43.8%
Personal win rate
−16.4 pts vs community (60.1%).
318
Days active
16.0 games / year on average.
Silas
Favorite investigator
Most-played character.
2
Longest win streak
Consecutive victories in a row.
3
Longest loss streak
Consecutive defeats in a row.

Career arc

Oct 27, 2016
first game
Sep 10, 2017
last game

Wins vs losses

A quick visual tally of this contributor's career so far.

N= 16

Best & worst Ancient One (n ≥ 5)

  • Best Azathoth — 40.0% (n=5)
  • Personal nemesis Azathoth — 40.0% (n=5)
  • Unique AOs faced 7

Net record

−2
7 victories minus 9 defeats. Below the 50/50 line by 6.3 pts.

Ancient Ones

Above or below the curve

For each Ancient One this contributor has faced at least 5 times, the gap between their personal win rate and how the community does against the same foe. Green bars = they beat the community average; red bars = they trail it.

N= 5

Most-faced Ancient Ones

Where this contributor spends their time, split into wins and losses. Bar length is total games against each foe; the green share is how often they won. Sorted by games played.

N= 16

Win rate with confidence range

Same per-AO win rate, but with a 95% confidence band based on sample size. Wide bars = few games (treat with caution). Narrow bars = many games. Only AOs with 2+ games shown.

N= 13

Personal vs community win rate

Each Ancient One the contributor has fought multiple times. Across the bottom: the community's win rate against that foe; up the side: this contributor's own. Color marks the gap — green where they beat the community against that foe, red where they trail it. Dot size shows how many games they've logged against it.

N= 11

Where they sit among peers

Rank against every other contributor with at least 5 games logged. Higher is better.

N= 716
28%ile

Below the median — outperforms 28% of the cohort.

Repertoire breadth

An effective count of how many Ancient Ones make up this contributor's career — accounts for how lopsided their distribution is. Close to the unique-AO count = broad variety. Close to 1 = one or two favourites dominate.

5.1eff. AOs

Career is spread across many Ancient Ones. Top foe: Azathoth (31% of all games). 7 unique AOs ever faced.

Toughest AOs they've beaten

Ancient Ones where the community loses at least 55% of the time — and this contributor has carved out at least one win.

N= 1
Ancient One Community loss % Personal wins Personal win %
Cthulhu 56% 1 / 1 100.0%

All Ancient Ones faced

Click a column header to sort.

N= 16
Ancient One Games Wins Win %
Azathoth 5 2 40.0%
Yig 3 1 33.3%
Rise of the Elder Things 3 1 33.3%
Ithaqua 2 1 50.0%
Cthulhu 1 1 100.0%
Shub-Niggurath 1 0 0.0%
Yog-Sothoth 1 1 100.0%

Investigators

Most-played investigators

Where this contributor spends their time on the roster. Sorted by total games with each character.

N= 67

Win rate by investigator

Per-character win rate with a 95% confidence band. Only investigators played 3+ times appear; wide bars mean a small sample.

N= 65

Roster breadth

An effective count of how many investigators make up this contributor's career — it accounts for how lopsided their picks are. Close to the unique count means wide variety; close to 1 means a couple of mains dominate.

15.6eff. chars

Most-played: Jacqueline (10% of all games). 20 unique investigators ever fielded.

Expansions

Boxes in play

How often each expansion is on the table in this contributor's games. A single game usually mixes several boxes, so the totals overlap.

N= 12

Expansions mixed per game

How many expansion boxes this contributor typically combines in a single game.

N= 16

Win rate by expansion

Win rate in games featuring each box (95% band). Boxes played 5+ times only — this reflects which boxes they tend to win with, not the box's own difficulty.

N= 18

Time & Activity

Win rate by team size

Does this contributor do better solo or in a full party? Win rate against the number of investigators at the table, with a 95% confidence band. Only team sizes with 3+ games shown.

N= 15

Games per year

This contributor's logged games by calendar year — the seasons when they were most active.

N= 16

Records

Trophy case

Career bests and lifetime tallies.

15
Best score
8
Biggest team
21
Monsters defeated
3
Investigators lost

How their games end

The split of victory types (green) and defeat causes (red) across this contributor's games.

N= 16

Outcome mix vs community

For each way a game can end, the gap between this contributor's share and the community's. Bars to the right = it happens to them more often than the average player.

N= 16